Monday, December 4, 2023

COVID Character: Morgan Bergram

Since the start of the pandemic, I have played more role-playing games than I ever have before. I thought I'd use my space to introduce you to my characters, and give you a little background about the system they're in, what they're like, and what they're doing.  

Morgan Bergram, Ph.D. 

Aliases: None
Pronouns: He/Him
Character Concept: Insecure older brother and psychologist.
Character Stats: Investigator with the Psychologist career
Campaign: Mansions of Madness
System: Call of Cthulhu, 7th Edition
Campaign Status: Completed, sort of.

The next game we played after the Wild Beyond the Witchlight was Call of Cthulhu, using the standalone scenarios in the Mansions of Madness supplement. The first adventure has the investigators play characters who are all part of the same family.

So we made the Bergram siblings, five dysfunctional people who had returned to the family homestead to take care of things while (I think) mom and dad were in the hospital. While there, we noticed our across the street neighbor, Mr. Corbitt (big red flags there), had started to get deliveries of some very weird packages wrapped in medical canvas. 

I played the (I think) oldest sibling Morgan, who I played as a large, loud-mouthed, know-nothing know-it-all. He had put up this shell around his fragile ego when he realized, at an early age, that his younger sister Eliza was way smarter than he was. He continue to compete with her over the course of the game, quietly frustrated that Eliza had not only gotten married (and had been, sadly, widowed), but was a tenured professor at Miskatonic, while he was a bachelor and a clinical psychologist.

His other siblings included:

  • Bennie, a fireman who was slightly out of his mind before the start of the game.
  • Howie, a Great War veteran and a writer of horror fiction that Morgan always enjoyed overanalyzing.
  • Nell, a rootless young lady who traveled the world doing archaeology.

We played through two of the scenarios in Mansions of Madness before abandoning that supplement to start playing another, differenter Call of Cthulhu campaign. Morgan--insufferable dingus that he was--did not make the jump, but his kid sisters did!

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