I had a lot of fun playing this game. I ran several campaigns with it, including one in college and several after it. Then I got distracted by other things and other ideas and moved on to different games (such as Dungeon ADVENTURE!, which I'm sure I'm going to get to at some point).
I remade Navino the Blue as a Swords & Magick sorcerer. On the plus side, he gets way more spells than he does as a first level OD&D character. On the bad side, I didn't give him nearly enough money to buy any equipment (1d10 x 5 silver sovereigns makes for a very small purse, Geoff, especially when you have to buy each location of armor individually).
There's a lot of fiddly pedantic stuff that I would phase out of the system were I creating it today. Those things include Structure (hit points for your gear), all the unnecessary skills, hit locations for armor, and other superfluous things.
I did like the Resistance stat, which is your base percentile chance to avoid magic (double for priests, as they're magic sinks), that any weapon could be devastating if you rolled well enough, and having a basic combat stat so that fighters weren't just hulking piles of Strength. Also, yes there's a skill that makes a rain of radishes; yes the radishes are permanent until eaten; no the radishes don't do any damage when they hit you. Best medieval peasant spell ever!
Anyway, enough nattering, here's the character.
Name
|
Navino the Blue
|
Race/Concept
|
Human Sorcerer
|
|||
Strength
|
11
|
+0%
|
Melee Attack
|
20%
|
Critical
|
1%
|
Agility
|
16
|
+0%
|
Melee Evade
|
25%
|
Critical
|
1%
|
Mind
|
21
|
+10
|
Missile Attack
|
25%
|
Critical
|
1%
|
Melee
|
9
|
Damage
|
+0
|
|||
Health
|
14
|
Resistance
|
35%
|
|||
Luck
|
8
|
Essence
|
53
|
Climbing (Agility) 30%
Missile Evade (Agility) 40%
Jump (Strength) 30%
Listen 30%
Observation (Mind) 45%
Sleight of Hand (Agility) 45%
Sneak/Hide (Agility) 30%
Speak Language (Mind) (Wiggan) 60%
Channel (Sorcery)
66%
Read/Write Glyphs (Mind)
50%
Read/Write Own
Language (Mind) 50%
Spell Lore (Mind) 45%
The Sight 50%
Florentine 20%
Melee Attack
(Dagger) 10% (30%)
Equipment
Coins: 12 Sovereigns, 8
Pennies, 8 Shillings
Dagger x2 10 So
Trail Rations x1 1 So
Torches x6 12 Sh
Backpack 2 So
50' Rope 1 So
Wine, Bottle, 8 P
Spells
Cause Hiccups 5
Essence
Rain of Radishes 5
Essence
Magick Sphere 5
Essence
Healing Touch 5
Essence
Ghost Steed 15
Essence
Ice Shards 15 Essence
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